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Server edits
[B2K]tundaf
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No icon Re: next game in tournement vs... Posted: Wed Oct 04, 2017 8:15 pm Reply with quote

whaat ! :D


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[B2K]TemplarKnight
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No icon Re: next game in tournement vs... Posted: Wed Oct 04, 2017 9:07 pm Reply with quote

tundaf wrote (View Post):
whaat ! :D



30 players in killhouse the map ended in 3 minutes xD

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[B2K]ISeeNoobPeople
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No icon Re: next game in tournement vs... Posted: Wed Oct 04, 2017 9:42 pm Reply with quote

tundaf wrote (View Post):
whaat ! :D




Once I joined the server today to play for a couple of hours, server started to populate again. I am your lucky charm  Very Happy  Razz
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[B2K]reaper
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No icon Re: next game in tournement vs... Posted: Thu Oct 05, 2017 9:51 am Reply with quote

ok daf i will play on saterdayi will be there
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[B2K]KraKen
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No icon Re: next game in tournement vs... Posted: Thu Oct 05, 2017 10:12 am Reply with quote

We started 3 years ago as killhouse only server, we were used to have 40 players online .... rank 35th ....

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[B2K]ISeeNoobPeople
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No icon Re: next game in tournement vs... Posted: Thu Oct 05, 2017 12:09 pm Reply with quote

KraKen wrote (View Post):
We started 3 years ago as killhouse only server, we were used to have 40 players online .... rank 35th ....


Because COD players like to play on small maps. If they want something big they play Battlefield.
I would suggest to remove overgrown and pipeline.
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[B2K]tundaf
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No icon Re: next game in tournement vs... Posted: Thu Oct 05, 2017 5:17 pm Reply with quote

ISeeNoobPeople wrote (View Post):
KraKen wrote (View Post):
We started 3 years ago as killhouse only server, we were used to have 40 players online .... rank 35th ....


Because COD players like to play on small maps. If they want something big they play Battlefield.
I would suggest to remove overgrown and pipeline.


and adding showdown , and increasing point to 3000
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[B2K]KraKen
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No icon Re: next game in tournement vs... Posted: Thu Oct 05, 2017 5:23 pm Reply with quote

tundaf wrote (View Post):
ISeeNoobPeople wrote (View Post):
KraKen wrote (View Post):
We started 3 years ago as killhouse only server, we were used to have 40 players online .... rank 35th ....


Because COD players like to play on small maps. If they want something big they play Battlefield.
I would suggest to remove overgrown and pipeline.


and adding showdown , and increasing point to 3000


I already edited the score limit to 3000 this morning will delete the 2 maps adding back showdown. the change will be in effect from the next restart when no one is online.

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[B2K]ISeeNoobPeople
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No icon Re: Server edits Posted: Thu Oct 05, 2017 6:18 pm Reply with quote

Thanks KraKen  Smile
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[B2K]tundaf
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No icon Re: Server edits Posted: Thu Oct 05, 2017 6:26 pm Reply with quote

and reduce one killhouse Smile
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[B2K]KraKen
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No icon Re: Server edits Posted: Thu Oct 05, 2017 6:34 pm Reply with quote

tundaf wrote (View Post):
and reduce one killhouse Smile


actually is because of the number of killhouse in the mapcycle that we are gaining rank, they will attract ppl so they will stay.

np Wink

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[B2K]TemplarKnight
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No icon Re: Server edits Posted: Thu Oct 05, 2017 9:02 pm Reply with quote

Add nuketown map too :')
alot of people recommanded it

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[B2K]KraKen
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No icon Re: Server edits Posted: Thu Oct 05, 2017 9:43 pm Reply with quote

TemplarKnight wrote (View Post):
Add nuketown map too :')
alot of people recommanded it

We cannot add custom maps with the current  server settings.

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[B2K]KraKen
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No icon Re: Server edits Posted: Fri Oct 06, 2017 8:17 am Reply with quote

server has been restarted edits should now be on

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[B2K]tundaf
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No icon Re: Server edits Posted: Mon Oct 09, 2017 10:03 pm Reply with quote

good things :)



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